August 2013 - Current
Hammerhead Productions - CG Supervisor / 3D Generalist
Aloha
-Pre vis of CG sequences
-Modeling, texturing, lighting, rigging, animation of hero satellite asset
-Manage artists and CG shots
Concussion
-Pre vis of CG sequences
-Texturing, lighting, animation of CG plane
-Texture remapping with CG models
Hollywood Adventures
-Modeling, texturing, lighting of car and shipping containers
Fury
-Texturing, lighting, animation of plane flyover
Expendables 3
-Lighting of CG plane
-Matchmove and lighting of CG plane overlay for corrective textures of practical plane
-Modeling, animation of thrown knife
As Above, So Below
-Modeling, texturing, lighting, dynamics of car crushing
Various Animation Projects
-Look development, shader building of pre production animated films
-Pipeline design for animated projects
-Modeling, texturing, lighting, animation and motion capture for animated tv pilot
February 2014
Image Flux - Titanfall Product Spot
-Cleanup and rebuilding of CAD product model
-Texturing, shading
October 2013
Image Flux - Warn Product Spot
-Cleanup and rebuilding of CAD product model
June 2013 - August 2013
CONCACAF Tournament Intro and Graphics Package
-Stadium modeling, texturing, lighting
-Crowd simulation
-Flag cloth dynamics
April 2013 - June 2013
Mirada - Mazda 3 International Commercial
-Lighting and texturing of car interior
March 2013 - April 2013
Mirada - Colgate International Spot
-Animation of brush and bristles for product demo section of commercial.
January 2013 - March 2013
Mirada - Reckless Ipad App
- Sculpted, textured and lit cave enviromet
- Designed pipeline for 2D and 3D animation playback being projected on a sphere in app
- Camera animation
November 2012 - December 2012
Mirada - T-Mobile Snowflake TV Spot
-Build shading network reducing high resolution phone models down to single shader on one polygon for wall phones
- Lighting for hero product shot
- Modeled and textured snow stage for hero product shot
Art Machine - Newegg Sale Ad
- Modeled, textured and lit Newegg ornaments for holiday sale ads.
October 2012 - November 2012
Mirada - T-Mobile Joy TV Spot
-Build shading network reducing high resolution phone models down to single shader on one polygon for wall phones
- Designed pipeline for aligning choreographed screen animations across wall of thousands of phones
- Composited phone screen animations into CG rendered phones
- Scene and hero product lighting
September 2012 - October 2012
Mirada - Disney Mirrors Commercial
- Texturing of assest, scene assembly and lighting of cabin shot and nd tag scene.
July 2012 - September 2012
Mirada - Disney Fantasyland Park Fly through
- Texturing of assets, scene assembly and lighting of fly through videos of the new Fantasyland Park at Disney World
Art Machine - Bolthouse Farms
- Modeled, textured and lit high resolution stills of Bolthouse Farms products for print ads and website
May 2012 - June 2012
Mirada - HP Beats Ultrabook Commercial
- Modeled and textured laptops from CAD data
February 2012 - April 2012
Art Machine - Game Poster Pitch
- Lit and textured photoreal cars for racing game
RCS - Modeling
- Modeled high resolution objects for Brazilian sports graphics package
- Modeled and textured low resolution environments for real time playback in VIZ for 2012 Formula 1 broadcast package.
January 2012
Art Machine - Prometheus Interactive Poster
- Sculpted, textured and lit high resolution Prometheus head statue for web advertisement
December 2011
Mirada - Centrum A-Z Commercial
- Scene assemble and lighting
October - November 2011
Mirada - Absolut Night Commercial
- Lighting
October 2011
Art Machine - Big Blue Bus Advertisement
- Animation and lighting of 30 second spot
July - October 2011
DLP Entertainment - Master Debaters with Jay Mohr
- Motion graphics for opening title sequence and show graphics
June - July 2011
Baked Goods - David Guetta Music Video "Where Them Girls At"
- Animation and lighting of bubbles
May 2011
Nox Audio - Nox Headset
- Product Modeling
April 2011
Beach Body - Infomercial
- Scene assembly and lighting of hero product for beauty products
July 2006 - April 2011
I.E. Effects - VFX Artist
- Lead artist for Motorola account. Modeled, textured, lit, and animated prototype and production phones for corporate/convention videos as well as advertisements for tv, web, and print
- VFX artist on Michael Jacksons This is It. Modeled, textured, lit, animated and composited Thriller logo sequence
- Artist on Shanghai Parks stereo theme park ride. Modeled and textured assets as well as lit scenes. Stereo Compositing
-Stereo conversion for Gulliver's Travels and Harry Potter and the Deathly Hallows - Part 2. Tracked cameras and rebuilt sets in Maya to create depth maps. Rotoscoped plates in Nuke.
Profile
CG Supervisor
Generalist
- 10 years of experience in Computer Animation.
- Ability to manage a team of artist.
- Accustomed to tight deadlines and quick turnaround of entire shots.
-Ability to trouble shoot various problems through production and pipeline.
- Highly motivated generalist with a diverse skill-set including 3D, Compositing, Motion Capture and Stereo work.
Skills
Art Skills:
Modeling; Texturing; Lighting; Animation; Dynamics; Rigging; Compositing; Rotoscoping; Stereography
Programs:
3D - Autodesk Maya; Autodesk Mudbox; Autodesk MotionBuilder; Mari; Luxology Modo; VRay; Arnold; Renderman; Redshift; Mental Ray
Composite - Nuke; Digital Fusion; Adobe After Effects
2D - Adobe Photoshop; Adobe Illustrator