August 2013 - Current

Hammerhead Productions - CG Supervisor / 3D Generalist

Aloha

-Pre vis of CG sequences

-Modeling, texturing, lighting, rigging, animation of hero satellite asset

-Manage artists and CG shots

Concussion

-Pre vis of CG sequences

-Texturing, lighting, animation of CG plane

-Texture remapping with CG models

Hollywood Adventures

-Modeling, texturing, lighting of car and shipping containers

Fury

-Texturing, lighting, animation of plane flyover

Expendables 3

-Lighting of CG plane

-Matchmove and lighting of CG plane overlay for corrective textures of practical plane

-Modeling, animation of thrown knife

As Above, So Below

-Modeling, texturing, lighting, dynamics of car crushing

Various Animation Projects

-Look development, shader building of pre production animated films

-Pipeline design for animated projects

-Modeling, texturing, lighting, animation and motion capture for animated tv pilot

February 2014

Image Flux - Titanfall Product Spot

-Cleanup and rebuilding of CAD product model

-Texturing, shading

October 2013

Image Flux - Warn Product Spot

-Cleanup and rebuilding of CAD product model

June 2013 - August 2013

CONCACAF Tournament Intro and Graphics Package

-Stadium modeling, texturing, lighting

-Crowd simulation

-Flag cloth dynamics

April 2013 - June 2013

Mirada - Mazda 3 International Commercial

-Lighting and texturing of car interior

March 2013 - April 2013

Mirada - Colgate International Spot

-Animation of brush and bristles for product demo section of commercial.

 

January 2013 - March 2013

Mirada - Reckless Ipad App

- Sculpted, textured and lit cave enviromet

- Designed pipeline for 2D and 3D animation playback being projected on a sphere in app

- Camera animation

November 2012 - December 2012

Mirada - T-Mobile Snowflake TV Spot

-Build shading network reducing high resolution phone models down to single shader on one polygon for wall phones

- Lighting for hero product shot

- Modeled and textured snow stage for hero product shot

Art Machine - Newegg Sale Ad

- Modeled, textured and lit Newegg ornaments for holiday sale ads.

 

October 2012 - November 2012

Mirada - T-Mobile Joy TV Spot

-Build shading network reducing high resolution phone models down to single shader on one polygon for wall phones

- Designed pipeline for aligning choreographed screen animations across wall of thousands of phones

- Composited phone screen animations into CG rendered phones

- Scene and hero product lighting

September 2012 - October 2012

Mirada - Disney Mirrors Commercial

- Texturing of assest, scene assembly and lighting of cabin shot and nd tag scene.

July 2012 - September 2012

Mirada - Disney Fantasyland Park Fly through 

- Texturing of assets, scene assembly and lighting of fly through videos of the new Fantasyland Park at Disney World

Art Machine - Bolthouse Farms

- Modeled, textured and lit high resolution stills of Bolthouse Farms products for print ads and website

May 2012 - June 2012

Mirada - HP Beats Ultrabook Commercial

- Modeled and textured laptops from CAD data

February 2012 - April 2012

Art Machine - Game Poster Pitch

- Lit and textured photoreal cars for racing game

RCS - Modeling

- Modeled high resolution objects for Brazilian sports graphics package

- Modeled and textured low resolution environments for real time playback in VIZ for 2012 Formula 1 broadcast package.

January 2012

Art Machine - Prometheus Interactive Poster

- Sculpted, textured and lit high resolution Prometheus head statue for web advertisement

December 2011

Mirada - Centrum A-Z Commercial

- Scene assemble and lighting

October - November 2011

Mirada - Absolut Night Commercial

- Lighting

October 2011

Art Machine - Big Blue Bus Advertisement

- Animation and lighting of 30 second spot

July - October 2011

DLP Entertainment - Master Debaters with Jay Mohr

- Motion graphics for opening title sequence and show graphics

June - July 2011

Baked Goods - David Guetta Music Video "Where Them Girls At"

- Animation and lighting of bubbles

May 2011

Nox Audio - Nox Headset

- Product Modeling

April 2011

Beach Body - Infomercial

- Scene assembly and lighting of hero product for beauty products

July 2006 - April 2011

I.E. Effects - VFX Artist

- Lead artist for Motorola account.  Modeled, textured, lit, and animated prototype and production phones for corporate/convention videos as well as advertisements for tv, web, and print

- VFX artist on Michael Jacksons This is It.  Modeled, textured, lit, animated and composited Thriller logo sequence

- Artist on Shanghai Parks stereo theme park ride.  Modeled and textured assets as well as lit scenes.  Stereo Compositing

-Stereo conversion for Gulliver's Travels and Harry Potter and the Deathly Hallows - Part 2.  Tracked cameras and rebuilt sets in Maya to create depth maps.  Rotoscoped plates in Nuke.

Profile

CG Supervisor

Generalist

- 10 years of experience in Computer Animation.

- Ability to manage a team of artist.

- Accustomed to tight deadlines and quick turnaround of entire shots.

-Ability to trouble shoot various problems through production and pipeline.

- Highly motivated generalist with a diverse skill-set including 3D, Compositing, Motion Capture  and Stereo work.

Skills

Art Skills:

Modeling; Texturing; Lighting; Animation; Dynamics; Rigging; Compositing; Rotoscoping; Stereography

Programs:

3D - Autodesk Maya; Autodesk Mudbox; Autodesk MotionBuilder; Mari; Luxology Modo; VRay; Arnold; Renderman; Redshift; Mental Ray

Composite - Nuke; Digital Fusion; Adobe After Effects

2D - Adobe Photoshop; Adobe Illustrator